Description
Context: this is part of a game I’m developing, and the render was done using Blender’s Eevee engine since the goal is to stay close to real time performance. I’d really appreciate some constructive feedback on this render. I’m mainly looking for honest critique about the overall appeal. Things like the animation, shaders, lighting, rendering quality, and the scene in general. What works well, what feels off, what feels missing, and what could make it more appealing visually. I’m especially unsure about the shaders and lighting, and how believable the skin looks overall, so any feedback there would be very helpful. If something looks wrong or amateurish, please point it out. That’s exactly the kind of feedback I’m looking for. Thanks in advance to anyone who takes the time to give thoughtful feedback.